Saturday, 28 January 2012

OK so im going to start things off with the old ideas that I have for this thing, I was under the impression that we had to make a multiple route game so i came up with this horrible mess ...
Which basicly was me trying to over complicate things,
The original game/story was about this kid who has this controler with five buttons and two shift keys that could distort the universe, the aim of the game was to get the plane to safly land with the passengers on, it was very skeletal and I then realised it was far too difficlt to introduce random events in a story in which the user chooses the progression.



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